﻿using System.Runtime.InteropServices;

namespace Storm.TextEditor.Win32.Structs
{
	[StructLayout(LayoutKind.Sequential)]
	public struct POINTAPI
	{
		public int X;
		public int Y;

		/// <summary>
		/// Initializes a new instance of POINTAPI.
		/// </summary>
		public POINTAPI(int x, int y)
		{
			X = x;
			Y = y;
		}
	}
}
